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My 3d app has DOF but it does not make it easy to use and sometimes it adds hours to the render time. This tutorial will make it easier for me to do it by hand.
The hidden secret with 3d stuff is that it uses a lot of 2d and 2d skills.
Your Tutorial is being featured on my News Article right here [link]
Thank you so much for sharing
a little tip for a more accurate DOF look create a gradient on the images layer mask, this gradient is called the z-depth, it tells photoshop how far back each part of the image should be thus the level of lens blur, by estimating the blur gradient draw a black to white linear gradient on the layer mask as appropriate, then select lens blur and choose layer mask as the depth map/source and adjust the values appropriately
Can you make a tutorial?
Way more control
they are really helping me learn photoshop better